Nita and Spot
This third version of the puppies started with new concepts and a deep study abouth animal anatomy, specially its bones and muscles. Rigging a quadruped was a challenge that took weeks to reach an acceptable result. Body shapes for the dogs were redesigned to emphatize their differences and give cartoon proportions. The hair system remained the same, but now with with dynamic movement. To test this system, a short animation called The Snowman was done. Althoug I felt pretty happy with the result, I felt that the fur render nedeed more attention, which make me decide to upgrade it to cycles in the next version.
The Box 3D Intro
As a recreation of the 2D Animation, these part of the project started in the beggining of 2013 and everything was rebuild, including the main story, which now contain a new scenario and extra animations. The dog model was upgraded and received a new hair particle system, with 7 layers of fur for Spot. Everything was developed at Blender, using its internal Render, and each frame took about 40 min to render. The intro movie took almost a month to be rendered in full HD.
After some sequences, the rigging system and the model loops proved to be not good enough for complex movements required for the movie, so I decided to stop it and rebuild everything for the third time.
The Box 2D
The Box was made in 2013 during my animation course at University of Sydney. It's also my first animation in 2D, starring Nita and Spot, that are also my first characters. It was made using Adobe Flash and took about 3 months from storyboarding until the final animation, with more than 1000 hand drawing frames. Scenario was made using 3D trees with Blender software and post-production with After Effects.
The original story had twice the time of the final animation, but I decided to make a short version and focus on the 3D animation instead. Spot is a pround and selfish siberian husky, who doens't want any other dog in his area. Nita is a inocent rottweiller, with a lovely hearth and an uncontrollable hungry. They had everything to hate each other, but in the end they became friends and that's how their saga begin.
Some animations sequences were very complex and needed to be planned separately from the main workflow. They are unique and give personality to the caracters, making the story entretaining and dinamic.
The first 3D project about the puppies started in 2012 with very simple models and a posing rigging. It was a fur study that envolved into a full short movie. Inspired in my two real dogs, Nita is a Rottweiller and Spot a Husky. Their behaviour and personality are reflected in the digital ones, although they never lived thogheter. Nita was part of my childhood while I just had Spot when I was older.
Both were my favourite characters that I used to draw. Nita has a comic book about its adventures looking for food while Spot is a companion dog in another story.
The idea of creating a short movie about them came after these first images were done.